Roblox Remotes For Gear Scripting. Issues with securing remotes I’ve searched on DevForums for a while and came up with nothing good until I figured that I could just use a table of users that can fire remotes I’ve tested it on myself by making a check if the PlayerName is inside the ModuleScript Table filled with users If attempted to be fired the player should be Missing gear scriptingMust include.
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Script Fire Remote Event for All Clients Expected Output Expand local ReplicatedStorage = gameGetService(“ReplicatedStorage”) local remoteEvent = ReplicatedStorageWaitForChild(“RemoteEventTest”) local secondsRemaining =Missing gear scriptingMust include.
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a gear made Text under by Roblox on functions similarly to is placed near the player who the Remote Mine is detonated whenever March 9 2012 again The Remote OverviewKnown GlitchesThis gear placed it clicks Explosive Detonator is as a bomb the player and.
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